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Before delving into the Riyad Mahrez-deft intricacies of PES 2017, let’s do a Jamie Vardy and power headfirst towards the two questions you’ve come here wanting answered. 1) Is this the best Pro Evolution Soccer game ever made, finally surpassing its PS2 heyday? Answer: Yes. 2) Is it better than FIFA 17? Answer: I honestly haven’t played enough of the latter yet to give a decisive response. So let me add my own third question: Does it do enough to open up an early lead in this year’s virtual title race, ahead of its biggest rival hitting in a fortnight’s time? Answer: Oh yes. For the first time in many years, PES kicks off the season as the game to beat.
Distilling PES 2017’s anything-can-happen greatness down to a few paragraphs is a near-impossible task; the salient thing to take away is that it just plays like real football. Tactical changes matter. Matches tell stories that feel organic rather than contrived. And there’s a sense of uniqueness to every player, every team and every fixture that keeps you hooked night after night, whether it’s battling a mate in exhibition, wilfully getting lost in Master League, or pushing through the included Champions League campaigns (which come in both European and Asian flavours).
Pro Evolution Soccer 2017 Free Download PC Game setup in single direct link for Windows. Ocean of games pes 2017 is an awesome sports game. Pro Evolution Soccer 2017 Overview Pro Evolution Soccer 2017 has been developed and published under the banner of Konami Digital Entertainment.
Konami has broken PES back down to the fundamentals in order to start anew, and the decision is a masterstroke. Ball control takes the biggest leap from last year, with some juddering physics replaced by wonderfully smooth and lifelike locomotion. Running full-speed at a defender remains as exhilarating as it’s ever been, but patiently stepping through a congested midfield while using deliberate, balletic weight shifts to shield the ball is equally pleasurable. Often more so.
Supplement that improved control with near-effortless passing, and shooting that really does snap – oh, and the most intelligent off-the-ball runs you’ve ever seen in a video game – and you have a sim that truly understands, and accurately imitates, actual football.
The Japanese dev is also clearly aware of criticisms levelled at last year’s effort, and in many areas has done its utmost to fix them. Keepers aren’t perfect, but much improved, to the point that their ability to claim nigh-on every low cross through the six-yard box occasionally grates. You see more fouls, but refs are fairly lenient when it comes to brandishing cards, which makes for a decent balance. (Although the lack of a yellow card icon above a booked player's head makes it tough to track who's on a last warning, an oversight that’s cost me some soft red cards.)
As for the adaptive AI that Konami has repeatedly pushed as a new feature: I’ve been playing non-stop for a fortnight and not registered anything noticeable in this regard. But one reason for that is the AI varies up its tactics smartly by default.
Play on higher difficulty settings and you really get to experience the difference in opposition approaches, and are forced to adjust accordingly. On ‘Super Star’ (six stars), Barcelona’s relentless, short back-and-forth passing makes just regaining possession an achievement, while Madrid’s superhuman width puts huge strain on your wingers and full-backs. Yet at the other end of the spectrum, English second division sides love a diagonal ball in behind, or cloud-bothering punt towards a target man. No danger of Rotherham mimicking Real here.
And the AI isn’t afraid to do mad stuff you’d usually expect from human opponents: dangerous passes from keeper to full back with your striker looming, crosses from near the halfway line, absurdly ambitious pings from distance. In one game as Real Madrid – AKA 'MD White' – against Barca, my keeper, Keylor Navas, fisted a corner away towards an unmarked, computer-controlled Jordi Alba 25 yards from goal. “I’d wallop that,” I thought, knowing there was no chance my opponent’s robot-brain would take such a low-percentage option. Except Alba did wallop it, into the bottom corner. My follow-up thought is unprintable.
As should be the case, things get even more difficult – and complex – when international teams are involved. For GR+’s video review, I wanted to get a clip of Neymar scoring for Brazil and whipping his top off in celebration (one of PES 2017’s more unconventional new features). Even on four-star difficulty, this required a multitude of different opponents and formations to achieve.
Where in recent football games there’s been little means of stopping human-controlled Neymar and Messi and Ronaldo, this year’s PES is no fool from a defensive standpoint. The German pairing of Hummels and Boateng practically swallows Neymar whole, putting in challenges as soon as he wins the ball. France are more patient, but the security blanket of N’Golo Kante at DMF stops me dropping deep to gain possession and shooting from range. And Pepe, of Portugal, is like that German pair rolled into one, unbalancing me with a challenge on almost every shot. I eventually get the clip, but the planned tactic of ‘give it to the best player and let him do an easy goal’ isn’t one that has much joy against PES 2017’s AI. Here’s hoping that’s the case for online matches, too. (With servers being prepared for launch day, there’s been no way to test them pre-release.)
Like in previous PESes, tactical options abound. Using myriad formations and other, deeper strategies – such as being able to instruct full-backs to overlap mid-match – is all part of the glorious learning curve. Just as promised, reality-emulating systems such as tiki-taka and gegenpressing are included, and your players respond accordingly, but these systems are initially hard to find. You need to disable Simple tactics, and head into Advanced Instructions, where you can assign a variety of attacking options (like tiki-taka or false no.9) to up and down on the d-pad, and defensive options (like gegenpressing or swarm the box) to left and right on the d-pad to activate mid-game.
Used in tandem with the preset tactics, these options allow you to more closely mirror Barca’s default attacking style (‘possession game’) and build-up (‘short pass’) than in PES 2016 if you want to play that way as, say, Bournemouth (East Dorsetshire). Slightly confusing if you’ve limited real-life tactical knowledge, but ultimately the feature does work as intended.
However, the setting you need more than any other – sadly – pertains to sound. Specifically: muting the commentary. Compared to the booth advances made in other sports games, such as Madden’s weekly updates, Peter Drury and Jim Beglin are straight out of the analogue era.
Drury’s anodyne play-by-play over-uses phrases he would never say in real life – “knocks it towards the front” – while Beglin regularly lurches from hyperbolic to insomnia-triggering and back again. A two-yard tap-in that’s “nothing short of a cold-blooded execution”? Okay, mate. However FIFA plays this season, the minimal guarantee is that you’ll get top-flight presentation. PES 2017, in this regard, feels National League.
Thankfully the same isn’t true of its menus, which have undergone a long-overdue spring clean. Goodbye, bonkers ‘establishing communications’ start-up message. Large, clear panels direct you around faultlessly, whether it’s to exhibition matches (online or off), longer-term modes (in addition to those mentioned at this review’s outset, there’s MyClub – but that wasn’t available for use before completing this review), or the game’s typically comprehensive editing suite. Arsenal and Liverpool are the only real English sides this year, while Spain is limited to Barca and Atletico, so that mode is a critical inclusion. Although the returning option to import kits, badges and so on means you can (and in my case, will) let someone else do the hard work.
[Along these lines, Konami announced earlier in the summer that you’ll be able to import option files to the PS4 version, covering all of the above. Again, those absent servers mean there's been no way of sampling this feature at present. Once the online systems are go, we'll test and provide you with an update.]
The revised menus serve to make Master League unmissable for the first time in years. While you can choose real players now should you so wish, Master League’s magic was always in taking fictional players and making them great, and a few smart tweaks again facilitate that. Budgets for fees and wages are clearly set, and there’s a nice risk-reward feel to every incoming transfer – push too far in trying to bring the price down and the deal is instantly rendered dead. New player roles include ‘hero’ and ‘bad boy’, and being able to see the in-game likeness of any transfer target, rather than a photo, is a simple-yet-exceptional piece of design. So if you only want to sign players with proper faces, now you can. Amazing.
I deliberately tried not to pop the A-word too early, because it’s both a cliche and has been applied prematurely to so many sports games over recent years. Yet there seems little danger of it needing to be retracted this time around. In terms of on-pitch play, PES is so authentic and varied that it should keep you going for the duration of this season, and beyond. It’s the game lapsed PS2-era fans such as myself have spent nine years dreaming of – one that will, at long last, have you dropping to your knees at 2am in celebration, rather than prayer.
PES 2017 was reviewed on PS4.
Pro Evolution Soccer | |
---|---|
Pro Evolution Soccer series logo used from 2007 to 2013. Number for the year is featured on the right side of 'PES'. Stars corresponding to the number of the installment appear on the upper right. | |
Genre(s) | Sports game |
Developer(s) | Konami |
Publisher(s) | Konami |
Platform(s) | Android, GameCube, iOS, PlayStation, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Game Boy Advance, Nintendo DS, Nintendo 3DS, Wii, Windows, Windows Phone 7, Xbox, Xbox 360, Xbox One |
First release | J-League Jikkyou Winning Eleven 21 July 1995 |
Latest release | Pro Evolution Soccer 2019 28 August 2018 |
Spin-offs | International Superstar Soccer |
Pro Evolution Soccer (PES)[a] is a series of association football simulation video games developed and released annually since 2001. It is being developed and published by Konami. It consists of eighteen main installments and several spin-off style titles and it has seen releases on many different platforms. It is itself a sister series of Konami's earlier International Superstar Soccer and has been released under different names before the name Pro Evolution Soccer was established worldwide. The series has consistently achieved critical and commercial success.
The Pro Evolution Soccer series has also been used in esports. PES League (or PES World Finals as it was formerly known) is the official esports world championship held annually since 2010. PES League features both an individual's tournament (1v1) and since the 2018 edition a team's tournament (3v3).
In association football circles, Pro Evolution Soccer has a longstanding rivalry with EA Sports' FIFA series.[1] As with the FIFA series, PES allows players to perform their own unique goal celebrations. Listed as one of the best-selling video game franchises, the series has sold over 100 million copies.[2]
- 3Pro Evolution Soccer series
- 4Other titles
Gameplay[edit]
The Pro Evolution Soccer series strives to emulate real soccer. As such, gameplay simulates a typical game of association football, with the player controlling either an entire team or a selected player; objectives coincide with the rules of association football. Various game modes have been featured in the series, allowing for gameplay variety, including the Kick Off, Online and Offline modes. In addition to these modes, there is an editing one where the player can fix (to some extent) the series' greatest problem, poor licensing.
- Master league
Download Free Game Pes 2017
The Master League mode, gives the user control of a team of user's selection. Originally, the players were all generic-fictional players, however this later changed giving the user the option to change the settings and choose to play with default players. These players, such as Brazilian forward Castolo, have become cult figures to many people playing the Master League. The aim is to use these players and gain points by winning matches, cups and leagues. Using acquired points to purchase real players to join the team. Ultimately, one should end up with a team of skilled players.
From PES 3 (Winning Eleven 7), players' growth and decline curves were added, where a player's statistics may improve or decline, depending on training and age. This added a new depth to purchasing players, adding value to an up-and-coming youngster whose abilities rise dramatically and creating a trade-off if the player buys skilled but declining veterans.
- Editing
Fans of the series often make 'option files' and 'patches' which modify all player names into those of their real life counterparts, as well as including transfers from the latest transfer window and, occasionally, altered stats of more obscure players whose in-game attributes do not precisely replicate their real life skills.
'PES Stats Database' and 'PES Stats' are examples of websites that are dedicated to creating accurate stats for players.[3][4] More experienced gamers often use 'patches', editing the actual game code and modifying the graphical content to include accurate kits for unlicensed teams, new stadiums, and footballs from Nike, Inc., Puma, Umbro and Mitre, as well as more Adidas balls. Most patches also contain licensed referee kits from FIFA and the official logos of the various European leagues. These patches are technically a breach of copyright, and are often sold illegally in territories in the Middle East and Asia. Konami have become less tolerant of this kind of fan editing in recent years, and now encrypt the data pertaining to kits and player statistics in each new release. However, fan communities invariably find ways to crack this encryption, and patches still appear once this has been achieved.
Since Pro Evolution Soccer 6 onwards, there has been a separate league with 18 generic teams (Team A, Team B, Team C etc.) present, which can be edited fully. This is thought to be due to the fact that Konami failed to get the rights to the German Bundesliga, and is usually made into the Bundesliga or another league of one's preference by patch makers. However, most people use this to put their edited players into playable teams from the start instead of having to play through Master League to purchase them or alternatively edit the existing non-generic teams. This feature does not appear in the Wii version of the game (but, as stated above, the non-generic teams can be edited anyway).
Goal Storm / ISS Pro series[edit]
Pro Evolution Soccer series traces its roots to Goal Storm (also known as World Soccer Winning Eleven in Japan). The game was developed by Konami Computer Entertainment Tokyo and was released in 1996. The first Winning Eleven game, without the World Soccer prefix, was J.League Jikkyou Winning Eleven which was released only in Japan for the PlayStation in 1995, and featured only the 14 clubs that played in 1995 J.League. The following three games in the series were also produced by Konami Computer Entertainment Tokyo and they were released under the name of ISS Pro for the European market and Winning Eleven for the rest of the world.
Europe and North America | Japan | Platforms | ||
---|---|---|---|---|
Name | Release date | Name | Release date | |
Goal Storm | 1996 | World Soccer Winning Eleven | 1996 | PlayStation |
ISS Pro / Goal Storm 97 | 1 June 1997 | World Soccer Winning Eleven '97 | 1997 | PlayStation |
ISS Pro 98 | 1 May 1998 | World Soccer Jikkyou Winning Eleven 3 ~World Cup France 1998~ | 28 May 1998 | PlayStation |
ISS Pro Evolution | May 1999 | World Soccer Jikkyou Winning Eleven 4 | 2 September 1999 | PlayStation |
ISS Pro Evolution 2 | 23 March 2001 | World Soccer Jikkyou Winning Eleven 2000: U-23 Medal Heno Chousen | 24 August 2000 | PlayStation |
Pro Evolution Soccer series[edit]
Series overview[edit]
European title | North American title | Asian editions | Asian region | First release | 5th Gen | 6th Gen | 7th Gen | 8th Gen | PC | Handheld |
---|---|---|---|---|---|---|---|---|---|---|
Pro Evolution Soccer | World Soccer: Winning Eleven 5 | World Soccer: Winning Eleven 5 J-League Winning Eleven 5 World Soccer Winning Eleven 5 Final Evolution | Japan | 25 October 2001[5] | PS (EU) | PS2 | N/A | N/A | N/A | N/A |
Pro Evolution Soccer 2 | World Soccer: Winning Eleven 6 International | World Soccer: Winning Eleven 6 J-League Winning Eleven 6 World Soccer: Winning Eleven 6 - Final Evolution | Japan | 19 September 2002 | PS (EU) | PS2, GameCube | N/A | N/A | N/A | N/A |
Pro Evolution Soccer 3 | World Soccer: Winning Eleven 7 International | World Soccer: Winning Eleven 7 | Japan | 7 August 2003 | N/A | PS2 | N/A | N/A | Windows | N/A |
Pro Evolution Soccer 4 | World Soccer: Winning Eleven 8 International | World Soccer: Winning Eleven 8 J-League Winning Eleven 8 Asia Championship World Soccer: Winning Eleven 8 - Liveware Evolution | Japan | 5 August 2004 | N/A | Xbox, PS2 | N/A | N/A | Windows | N/A |
Pro Evolution Soccer 5 | World Soccer: Winning Eleven 9 | World Soccer: Winning Eleven 9 World Soccer: Winning Eleven 9 - Ubiquitous Edition J-League Winning Eleven 9: Asia Championship World Soccer: Winning Eleven 9 - Liveware Evolution | Japan and South Korea | 4 August 2005 | N/A | Xbox, PS2 | N/A | N/A | Windows | PSP |
Pro Evolution Soccer 6 | Winning Eleven: Pro Evolution Soccer 2007 | World Soccer: Winning Eleven 10 World Soccer: Winning Eleven 10 - Ubiquitous Edition J-League Winning Eleven 10: Europa League 06-07 World Soccer: Winning Eleven 10 - Liveware Evolution World Soccer: Winning Eleven X | Japan and South Korea | 27 October 2006 | N/A | PS2 | Xbox 360 | N/A | Windows | PSP, DS |
Pro Evolution Soccer 2008 | Pro Evolution Soccer 2008 | World Soccer: Winning Eleven 2008 Winning Eleven Play Maker 2008 (Wii) World Soccer: Winning Eleven Ubiquitous Evolution 2008 (PSP) | Japan | 13 September 2007 | N/A | PS2 | Xbox 360, PS3, Wii | N/A | Windows | PSP, DS |
Pro Evolution Soccer 2009 | Pro Evolution Soccer 2009 | World Soccer: Winning Eleven 2009 Winning Eleven Play Maker 2009 (Wii) | Japan | 17 October 2008 | N/A | PS2 | Xbox 360, PS3, Wii | N/A | Windows | PSP, Mobile phones |
Pro Evolution Soccer 2010 | Pro Evolution Soccer 2010 | World Soccer: Winning Eleven 2010 Winning Eleven Play Maker 2010 (Wii) World Soccer: Winning Eleven 2010 - Aoki Samurai no Chousen | Japan | 23 October 2009 | N/A | PS2 | Xbox 360, PS3, Wii | N/A | Windows | PSP, iOS |
Pro Evolution Soccer 2011 | Pro Evolution Soccer 2011 | World Soccer: Winning Eleven 2011 Winning Eleven Play Maker 2011 (Wii) | Japan | 20 October 2010 | N/A | PS2 | Xbox 360, PS3, Wii | N/A | Windows | PSP, iOS, Android, Windows Phone 7 |
Pro Evolution Soccer 2012 | Pro Evolution Soccer 2012 | World Soccer: Winning Eleven 2012 Winning Eleven Play Maker 2012 (Wii) | Japan and Middle East | 27 September 2011 | N/A | PS2 | Xbox 360, PS3, Wii | N/A | Windows | PSP, 3DS, iOS, Android, Windows Phone 7 |
Pro Evolution Soccer 2013 | Pro Evolution Soccer 2013 | World Soccer: Winning Eleven 2013 Winning Eleven Play Maker 2013 (Wii) | Japan and Middle East | 20 September 2012 | N/A | PS2 | Xbox 360, PS3, Wii | N/A | Windows | PSP, 3DS, PS Vita |
Pro Evolution Soccer 2014 | Pro Evolution Soccer 2014 | World Soccer: Winning Eleven 2014 World Soccer: Winning Eleven 2014 - Aoki Samurai no Chousen | Japan and Middle East | 20 September 2013 | N/A | PS2 | Xbox 360, PS3 | N/A | Windows | PSP, 3DS |
Pro Evolution Soccer 2015 | Pro Evolution Soccer 2015 | World Soccer: Winning Eleven 2015 World Soccer: Winning Eleven 2015 - Konami the Best | Japan and Middle East | 11 November 2014 | N/A | N/A | Xbox 360, PS3 | Xbox One, PS4 | Windows | N/A |
Pro Evolution Soccer 2016 | Pro Evolution Soccer 2016 | Winning Eleven 2016 (Japan) Pro Evolution Soccer 2016 (other countries) | Various (including Japan) | 15 September 2015 | N/A | N/A | Xbox 360, PS3 | Xbox One, PS4 | Windows | N/A |
Pro Evolution Soccer 2017 | Pro Evolution Soccer 2017 | Winning Eleven 2017 (Japan) Pro Evolution Soccer 2017 (other countries) | Various (including Japan) | 13 September 2016 | N/A | N/A | Xbox 360, PS3 | Xbox One, PS4 | Windows | N/A |
Pro Evolution Soccer 2018 | Pro Evolution Soccer 2018 | Winning Eleven 2018 (Japan) Pro Evolution Soccer 2018 (other countries) | Various (including Japan) | 12 September 2017 | N/A | N/A | Xbox 360, PS3 | Xbox One, PS4 | Windows | N/A |
Pro Evolution Soccer 2019 | Pro Evolution Soccer 2019 | Winning Eleven 2019 (Japan) Pro Evolution Soccer 2019 (other countries) | Various (including Japan) | 28 August 2018 | N/A | N/A | N/A | Xbox One, PS4 | Windows | N/A |
Pro Evolution Soccer 2020 | Pro Evolution Soccer 2020 | Winning Eleven 2020 (Japan) Pro Evolution Soccer 2020 (other countries) | Various (including Japan) | 2019 | N/A | N/A | N/A | Xbox One, PS4 | Windows | N/A |
Pro Evolution Soccer[edit]
Tagline: 'We are the Football Tribe'
The 1st installment in the series of Pro Evolution Soccer games was released in October 2001 for both PlayStation and PlayStation 2. It was released under the name World Soccer: Winning Eleven 5 in Japan and North America. Commentary on the game was provided by Jon Briggs and Terry Butcher.
Pro Evolution Soccer 2[edit]
Tagline: 'They Will Rock You'
Pro Evolution Soccer 2 (World Soccer: Winning Eleven 6 in Japan and World Soccer: Winning Eleven 6 - International in the United States) is the 2nd installment and was released in October 2002 and some felt that it was a slight backwards step from the original Pro Evolution Soccer. Others argued that it had improved. The pace of gameplay was much faster than in the game's older sibling, with sharper turns and quicker reactions to tackles. It also included a training session mode. Extra clubs were added, with an extra Master League division. There were two new commentators, Peter Brackley and Trevor Brooking, but this aspect of the game was criticised for the commentators' inaccuracies and tendency to speak over each other.
The licensing was much the same, but infamously all Dutch players were called ‘Oranges’, because Konami did not hold the rights from the Royal Dutch Football Association, for use from Dutch players (in fact, plenty of other football games of the period with FIFPro licences also saw this happen to them (including FIFA 2002), following Netherlands' unsuccessful campaign at the 2002 World Cup qualifiers). Also, unlike in the original game, the 'unofficial' club names stopped using obvious city names (e.g. Manchester United was Manchester, Real Madrid was Madrid etc.), and instead used very ambiguous names (e.g. Manchester United were now Aragon, Liverpool became Europort and West Ham became Lake District). The edit mode included a club editor which offset this problem to some extent, with editable kits and logos as well as club and player names.
The game notably included tracks from Queen: We Will Rock You and We are the Champions. A PlayStation version (known as World Soccer: Winning Eleven 2002 in Japan) was also released, which was again a minor update of its predecessor, and was the last Pro Evolution Soccer release for the original PlayStation.
Pro Evolution Soccer 3[edit]
First tagline: 'The Season Starts Here' (Winning Eleven 7/Pro Evolution Soccer 3/Winning Eleven 7: International (US))
Second tagline: 'Football is Life' (Winning Eleven 7: International (JP))
Pro Evolution Soccer 3 (World Soccer: Winning Eleven 7 in Japan and World Soccer: Winning Eleven 7 - International in the United States) is the 3rd installment in the series and was released in 2003, and featured the Italian referee Pierluigi Collina on the cover (although he is not present as an in-game referee). The most significant update was the overhaul in the graphics engine, with more life like players and much improved likeness. The gameplay was changed to accompany this, with more fast-paced action than that of PES 2, a much better physics engine, additions such as the advantage rule improved passing and long-ball functions, while as per usual, more licences (with the infamous Dutch Oranges removed, replaced with pseudonyms such as 'Froibaad' in the place of Kluivert), more club teams and the Master League is now split into regional divisions, with competitions equivalent to the Champions League and the UEFA Cup and as Umbro was no longer revived, the company has been replaced by Adidas.
Pro Evolution Soccer 3 is the first in the series (3rd overall) to be released for Microsoft Windows and was well received by the PC games magazines but criticised by fans for its lack of online mode and bloated system requirements at its time, particularly not supporting the common Geforce MX series. Its rival, FIFA Football 2004, had online functions and had more modest system requirements in comparison. The game was essentially a direct conversion of the PlayStation 2 code, albeit with sharper graphics and is easier to download fan made mods for the game.
Pro Evolution Soccer 4[edit]
Tagline: 'The long road to the Final'
Pro Evolution Soccer 4 (World Soccer: Winning Eleven 8 in Japan and World Soccer: Winning Eleven 8 - International in the United States) was the 4th installment in the series and was released in 2004; featuring referee Pierluigi Collina, Thierry Henry and Francesco Totti on the cover. This is the first Pro Evolution Soccer game to feature full leagues, namely the English, French, German, Spanish, Italian, and Dutch top divisions, though with full league licences only for the latter three. As a result, clubs in, for example, the English League, an unlicensed league, have ambiguous names like 'West London Blue' and 'Man Red' for Chelsea and Manchester United respectively, and their home grounds Stamford Bridge and Old Trafford are respectively named 'Blue Bridge' and 'Trad Brick Stadium'.
The gameplay has improved from Pro Evolution Soccer 3 (though not as much of a significant leap as its predecessor) with improved AI, tweaked play-on advantages and better throughballs. Dribbling is tighter with the players (though at one-star difficulty, a player receiving the ball on either wing can dribble the ball down the length of the pitch relatively uncontested), plus free-kicks have been changed to allow lay-offs. The gameplay was criticised for its relatively easy scoring opportunities, as players can pass their way through opposing defenses, or hold on to the ball at the edge of the penalty area and simply wait for the opposing defenders to move away and thus give him space to shoot. A new 6-star difficulty was added as an unlockable in the shop, as well as the previous items, while the Master League included enhancements such as player development, so many players over 30 would see certain attributes decline as the game progresses. Conversely, players could improve upon their attributes up to the age of 24-25, though the improvement is most rapid and obvious in players aged 22 and under.
The edit mode has been enhanced rapidly, with the options to add text and logos to shirts (essentially sponsors) and pixel logo editing as well as the traditional preset shapes, thus making it easier to replicate a team. The game also includes an 'International Cup' and four regional Cups:
- The 'European Cup' is remarkably inclusive, including almost every major European country, as well as smaller countries like Slovenia, Hungary, and Slovakia. However, countries like Israel and Iceland are not included. The Czech team is simply called 'Czech'.
- The 'American Championship' is a merger of the CONCACAF Gold Cup and the Copa América. It includes most North, Central and South American countries.
- The 'Asia-Oceania Cup' includes only five Asian countries, Japan, Saudi Arabia, Iran, China, and South Korea, plus Australia. Ironically, in real life, Australia has joined the Asian Football Confederation, and now the defending champion of AFC Asian Cup. South Korea is simply called 'Korea'. Adidas templates are used in Edit Kit in Edit mode
Pro Evolution Soccer 5[edit]
Tagline: 'Bring it On'
Pro Evolution Soccer 5 (known as World Soccer: Winning Eleven 9 in North America and Japan) the 5th installment in the series, was released in October 2005 and featured John Terry and Thierry Henry on the cover and alongside Didier Drogba on the main menu. The improvements are mainly tweaks to the gameplay engine, while online play finally made it to the PlayStation 2 version. The game was perceived as much harder by fans, with a very punishing defence AI making it harder to score. Some players have pointed out inconsistencies in the star difficulty rating, such as 3 star mode being harder to beat than 6 star due to its more defensive nature, but in general scoring is harder. Referees are very fussy over decisions, awarding free kicks for very negligible challenges.
There are various new club licences present, including Arsenal, Chelsea, Celtic, Rangers and a few other European clubs, as well as the full Dutch, Spanish and Italian Leagues.
Since crowd animations on the PS2 version slowed down the framerate to an unplayable level in the testing phase, crowds were rendered as flat animated 2D bitmaps which, on certain angles, become unseen, making the stands appear empty; however, fully 3D-rendered crowds are present during cut-scenes. There are however fan-made patches which address this in the PC version, although no official patch was released. Official PlayStation 2 Magazine UK gave it a perfect 10/10 score.
Pro Evolution Soccer 5, was released for Xbox, Windows and PS2, all online enabled. A PSP version was released, but with stripped down features, such as no Master League, no commentary, only one stadium and limitations in the editor, due to the limitations to the UMD. The PSP version featured Wi-fi play, and the gameplay was faster and more “pin-ball like” in comparison to its console siblings, but it did not receive the same acclaim as the mainstream console/PC versions.
Pro Evolution Soccer 6[edit]
Tagline: 'Express Yourself!'
Pro Evolution Soccer 6 (World Soccer: Winning Eleven 10 in Japan and Winning Eleven: Pro Evolution Soccer 2007 in the United States) is the 6th installment in the series and was officially released in the UK on 27 October 2006 for the PlayStation 2, PlayStation Portable, Xbox 360 and PC platforms and on 9 February 2007 for the Nintendo DS. The PC version does not utilise the Xbox 360 engine but is a conversion of the PS2 edition. The PSP version is similar in many ways to its PS2 brother, while the DS version has graphics and gameplay reminiscent of the older PES series on the original PlayStation.
A criticism of the previous version was that the game was too unforgiving and so suppressed fluid attacking football. Pro Evolution Soccer 6 was issued with more tricks and an overall more attacking mentality, but whether it does make it easier to take on defenders and get forward is debatable.
More licences were added, including fully licensed international kits including the nations England, Spain and Italy to name a few (as well as the ever-present Japan licence). The French Ligue 1 is now included as fully licensed league, as well as the Spanish, Italian and Dutch leagues, plus several other individual clubs. However, the Chelsea F.C. licence from PES5 was removed and, due to a lawsuit, Konami were forced to drop the Bundesliga licence. The only Bundesliga team to appear in the game is Bayern Munich. The game had not updated Arsenal's venue to the Emirates stadium; the defunct Highbury is still present. The same applies for Bayern Munich, who, despite having moved to the Allianz Arena, are still represented in the game as playing at Munich's Olympic Stadium. Also, the recent extensions to Old Trafford are not included, while Serbia and Montenegro are still present despite the dissolution of the country in May 2006, this being due to the disestablished state competing at the 2006 World Cup. All teams which competed at the World Cup featured their 23-man squads from the tournament, including those who retired from international football (e.g. Phillip Cocu of the Netherlands) and from the game altogether (e.g. Zinedine Zidane of France), although club teams were fairly up to date.
The Xbox 360 version features next-generation, hi-definition graphics and more animations, but gameplay similar to the other console versions, according to a recent interview with Seabass. The Xbox 360 version also finally introduces the Pro Evolution series to widescreen gaming, a feature that was sorely missing from the PS2 and Xbox versions of the game. Much of the gameplay and editing options were severely stripped down for the 360 release.
Pro Evolution Soccer 2008[edit]
Tagline: 'If football is your life, PES 2008 is your game.'
Pro Evolution Soccer 2008 (Known as World Soccer: Winning Eleven 2008) is the 7th installment in the series. The game was released for PC, PlayStation 3, Xbox 360, PlayStation 2 on 26 October 2007 in Europe, 2 November 2007 in Australia, and 31 December 2007 in Japan. The PlayStation Portable and Nintendo DS version were released in November, and the rather different Wii version. Pro Evo Wii was released in March 2008.[6] It was the first game in the series to drop the Winning Eleven name from its title in the United States.
The game cover features Portugal and Manchester United player Cristiano Ronaldo and a local player (Michael Owen in the UK, Didier Drogba in France, Jan Schlaudraff in Germany, Gianluigi Buffon in Italy and Lucas Neill in Australia). A new adaptive AI system entitled 'Teamvision' was implemented into the game, Teamvision is a sophisticated AI programming that learns and adapts according to an individual's style of play. As such, it will learn new ways to build attacks and to counter specific movements and previous attacking or defensive errors, ensuring games are more in line with the tactical but flowing nature of the real thing.[6] The English commentary was provided by Jon Champion and Mark Lawrenson for the first time. 20 teams are also in the D1 and D2 Leagues, four more than in past editions.
The game's 'in-game editor' however was a large downgrade from previous versions, with players unable to add text to unlicensed team shirts or base copy specific players; however, the PC version allows for face pictures to be uploaded or directly photographed through a webcam. On the PS3 the game was a huge disappointment with lots of frame rate issues and strange glitches.
Pro Evolution Soccer 2009[edit]
Pro Evolution Soccer 2009 (known as World Soccer: Winning Eleven 2009) is the 8th installment in the series. Released on the 17th of October in Europe, featuring FC Barcelona Argentine star Lionel Messi as its cover star (opposite Mexican midfielder Andrés Guardado from Deportivo La Coruña in some versions).
While in some respects keeping the same structure of its predecessor, PES 2009 makes a large number of improvements, starting from the graphics, now better suited for HD image technologies. Also, the overall pace of the gameplay was slowed down, with a better AI for computer-controlled teammates as well: they will look for better passing spaces and goal routes.
A new addition of this game is the Become a Legend mode, which follows the entire career of a single player (as opposed to a whole team, like in the Master League) as he moves to better teams, achieves national team caps and wins MVP awards, like the similar mode called Fantasista in J-League Winning Eleven 2007 Club Championship, a special edition only for Japan. This also inspired the Be a Pro mode introduced in FIFA 08.
This game has sponsored Lazio once in real life (during a match against Inter Milan), but the team's in-game kit does not feature the PES 2009 sponsorship. This was also the first version to include the UEFA Champions League licence.
Pro Evolution Soccer 2010[edit]
Tagline: 'Where Champions Live!'
Pro Evolution Soccer 2010 (known as World Soccer: Winning Eleven 2010) is the 9th installment in the series. The cover features players Fernando Torres and Lionel Messi.
The game has gone through a complete overhaul as it tries to compete with the FIFA series. PES 2010 has improved animations and 360-degree control was introduced, available on the PC, PS3, and Xbox 360 versions of the game via the analog sticks on the respective controllers. PS3 owners benefited from this when using the DualShock’s D-Pad, but the Wii D-Pad is limited to eight-directional control and the Xbox 360 D-Pad to sixteen-directional control due to their hardware. The A.I. was improved thanks to Teamvision 2.0. The referees were reworked to make better calls during matches. It also features more licensed teams and players than ever before. In addition to the added UEFA Champions League licence, the UEFA Europa League licence was also added, both playable in the Master League.
Pro Evolution Soccer 2011[edit]
Tagline: 'Engineered for Freedom.'
Pro Evolution Soccer 2011 (known as World Soccer: Winning Eleven 2011) is the 10th installment in the series. PES 2011 is a football video game developed and published by Konami with production assistance from the Blue Sky Team. The UEFA Champions League and UEFA Europa League feature in the game; and for the first time CONMEBOL's Copa Libertadores and UEFA Super Cup are fully licensed.
Pro Evolution Soccer 2012[edit]
Tagline: 'Can You Play?'
Pro Evolution Soccer 2012 (known as World Soccer: Winning Eleven 2012) is the 11th installment of the series. Both Jon Champion and Jim Beglin remain as commentators. Real Madrid star Cristiano Ronaldo who was the first time in the cover art of Pro Evolution Soccer 2008 replaced Lionel Messi as the cover star.
Pro Evolution Soccer 2013[edit]
Pro Evolution Soccer 2013 (known as World Soccer: Winning Eleven 2013) is the 12th installment of the series. The gameplay improves the AI as well as giving the player the ability to accurately aim passes and shots. Real Madrid player Cristiano Ronaldo is featured for the front cover. For the first time of the series, all 20 teams from the Brazilian National League, Campeonato Brasileiro Serie A, are included in the game series. The UEFA Champions League and the Copa Santander Libertadores is once again appeared in the game.
Pro Evolution Soccer 2014[edit]
Pro Evolution Soccer 2014, officially abbreviated to PES 2014, also known in Asia as World Soccer: Winning Eleven 2014 is the 13th installment in the series, developed and published by Konami. The game features a modified version of the new Fox Engine. It was released on 19 September 2013, in Europe, 20 September in United Kingdom, 24 September in North America and on 14 November in Japan. This game also become the last game with PlayStation 2 ,PlayStation Portable, and Nintendo 3DS.
Download Pes 2017 Full Crack
Pro Evolution Soccer 2015[edit]
Tagline: 'The Pitch is Ours'
Pro Evolution Soccer 2015, officially abbreviated as PES 2015 and also known in Asia as World Soccer: Winning Eleven 2015, is the 14th installment in the series. The cover art features then Bayern Munich player Mario Götze. For the first time in the series' history (excluding the regional versions which included the J & K-Leagues 1 and 2), the game featured unlicensed secondary leagues.
Pro Evolution Soccer 2016[edit]
Tagline: 'Love the Past, Play the Future'
Pro Evolution Soccer 2016, officially abbreviated as PES 2016 and also known in Asia as World Soccer: Winning Eleven 2016, is the 15th installment in the series. It is also the game to be released during the series' 20th anniversary.[7] The cover of the game features Brazil and Barcelona forward player Neymar.[8] It was released on 15 September 2015, in North America, 17 September in Europe, 18 September in United Kingdom, and on 1 October in Japan. Also in April 2016, the special edition of PES 2016 called UEFA Euro 2016 which features Real Madrid and Wales player Gareth Bale on the cover. English commentary by Peter Drury is provided for the first time with Jim Beglin.
Pro Evolution Soccer 2017[edit]
Tagline: 'Control Reality'
Pro Evolution Soccer 2017 (officially abbreviated as PES 2017, also known in Japan as Winning Eleven 2017) is the 16th installment in the series. On 25 May, Pro Evolution Soccer 2017 was announced and scheduled to be released on PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4. The cover of the game features Barcelona players, including Neymar, Lionel Messi, Luis Suárez, Ivan Rakitić and Gerard Piqué. On 26 July 2016, Konami Digital Entertainment officially announced a premium partnership with Barcelona allowing “extensive” access to the Camp Nou, which will be exclusive to the game for three years.[9] Features includes, among others, improved passing, Real Touch ball control, and improved goal tending technique.[10][11] Konami has released Pro Evolution Soccer 2017 for mobile phones.[12]
Pro Evolution Soccer 2018[edit]
Tagline: 'Where Legends are Made'
Pro Evolution Soccer 2018 (officially abbreviated as PES 2018, also known in Japan as Winning Eleven 2018) is the 17th installment in the game series. The cover of the game features Barcelona players, including Neymar (who was replaced by Gerard Piqué after his transfer to Paris Saint-Germain before the game's release; due to this as well, the Brazilian edition cover which was to feature him in the Barcelona colors now features Philippe Coutinho playing for the national team), Lionel Messi, Luis Suárez, Andrés Iniesta and Sergi Roberto. It was released worldwide in September 2017.
Pro Evolution Soccer 2019[edit]
Tagline: 'The Power of Football'
Pro Evolution Soccer 2019 (officially abbreviated as PES 2019, also known in Japan as Winning Eleven 2019) is the 18th installment in the game series. PES 2019 is the first PES in 10 years not to feature the UEFA Champions League license after Konami lost the rights to EA Sports.
Other titles[edit]
- Arcade
- World Soccer: Winning Eleven Arcade Game Style
- World Soccer: Winning Eleven Arcade Game Style 2003
- World Soccer: Winning Eleven 2006 Arcade Championship
- World Soccer: Winning Eleven Arcade Championship 2008
- World Soccer: Winning Eleven Arcade Championship 2010
- World Soccer: Winning Eleven Arcade Championship 2012
- World Soccer: Winning Eleven Arcade Championship 2014
- Game Boy Advance
- World Soccer Winning Eleven (2002)
- J-League Winning Eleven Advance 2002 (2002)
- PlayStation
- International Superstar Soccer Pro (ISS Pro)
- International Superstar Soccer Pro 98 (ISS Pro 98)
- ISS Pro Evolution (ISS Pro Evolution)
- ISS Pro Evolution 2 (ISS Pro Evolution 2)
- World Soccer Winning Eleven 2002
- Nintendo 3DS
- Windows MMO
J-League Winning Eleven series[edit]
The J-League Winning Eleven series is exclusive to Japan and has been released since 1995 with the release of J-League Jikkyou Winning Eleven.
Editions | |||
Title | Release date | Region | Platform |
---|---|---|---|
J-League Jikkyou Winning Eleven | July 1995 | Japan | PlayStation |
J-League Jikkyou Winning Eleven 97 | November 1996 | Japan | PlayStation |
J-League Jikkyou Winning Eleven 3 | 1997 | Japan | PlayStation |
J-League Jikkyou Winning Eleven 98-99 | December 1998 | Japan | PlayStation |
J-League Jikkyou Winning Eleven 2000 | June 2000 | Japan | PlayStation |
J-League Jikkyou Winning Eleven 2000 (Version 2) | November 2000 | Japan | PlayStation |
J-League Jikkyou Winning Eleven 2001 | June 2001 | Japan | PlayStation |
J-League Winning Eleven 5 | 25 October 2001[5] | Japan | PlayStation 2 |
J-League Winning Eleven 6 | 19 September 2002 | Japan | PlayStation 2 |
J-League Winning Eleven 8: Asia Championship | 18 November 2004[13] | Japan | PlayStation 2 |
J-League Winning Eleven 9: Asia Championship | 17 November 2005[14] | Japan | PlayStation 2 |
J-League Winning Eleven 10 + Europe League 06-07 | 22 November 2006[15] | Japan | PlayStation 2 |
J-League Winning Eleven 2007 Club Championship | 2 August 2007[16] | Japan | PlayStation 2 |
J-League Winning Eleven 2008 Club Championship | 2 August 2008[16] | Japan | PlayStation 2 |
J-League Winning Eleven 2009 Club Championship | 6 August 2009[16] | Japan | PlayStation 2 |
J-League Winning Eleven 2010 Club Championship | 5 August 2010[17] | Japan | PlayStation 2 |
Management games[edit]
Editions | |||
Title | Release date | Region | Platform |
---|---|---|---|
Winning Eleven Tactics: J-League | 12 December 2003 | Japan | PlayStation 2 |
Winning Eleven Tactics: European Club Soccer | 9 December 2004[18] | Japan | PlayStation 2 |
Pro Evolution Soccer Management | 24 March 2006[19] | Europe | PlayStation 2 |
Card collection (trading card) games[edit]
Editions | ||||
Title | Release date | Region | Platform | |
---|---|---|---|---|
World Soccer Collection S[20] | 27 June 2013 | Japan | Android/iOS | |
Pro Evolution Soccer Manager/Pro Evolution Soccer Collection[21] | 20 May 2014 | Worldwide | Android/iOS | |
Pro Evolution Soccer Club Manager(Winning Eleven Club Manager) | 5 June 2015[22] | Worldwide | Android/iOS | |
Pro Evolution Soccer Card Collection(Winning Eleven Card Collection) | 31 October 2017[23] | Worldwide | Android/iOS |
See also[edit]
Notes[edit]
- ^Known as Wining Eleven (ウイニングイレブン – Uiningu Irebun) in Japan.
References[edit]
- ^'A league of their own: six of the best football video games'. The Guardian. Retrieved 19 October 2018.
- ^Michael, Elvis. 'Konami Celebrates 100 Million Pro Evolution Soccer Sales with New Competition and Game Updates'. PlayStation Lifestyle. Retrieved 18 May 2018.
- ^'PSD - PES STATS DATABASE'. pesstatsdatabase.com.
- ^'pesstats.com'. ww5.pesstats.com.
- ^ ab'J-League Winning Eleven 5 - GameSpot.com'. Uk.gamespot.com. 25 October 2001. Archived from the original on 15 July 2012. Retrieved 2 August 2012.
- ^ ab'News 'The Evolution of the 'Beautiful Game' - Konami'.
- ^Nunneley, Stephany (12 June 2015). 'PES 2016 releases in September, plethora of details provided by Konami'. VG247. Retrieved 21 January 2016.
- ^'PES 2016 Covers'. Fifplay.com. 12 June 2015. Retrieved 23 January 2016.
- ^'PES 2017 gets exclusive rights for FC Barcelona's Camp Nou stadium'. VG247.com. Retrieved 9 September 2017.
- ^'Archived copy'. Archived from the original on 2016-05-26. Retrieved 2016-05-26.CS1 maint: Archived copy as title (link)
- ^'Archived copy'. Archived from the original on 2016-06-24. Retrieved 2016-05-26.CS1 maint: Archived copy as title (link)
- ^[1][dead link]
- ^'J-League Winning Eleven: Asia Championship - GameSpot.com'. Uk.gamespot.com. 18 November 2004. Archived from the original on 15 July 2012. Retrieved 2 August 2012.
- ^'J-League Winning Eleven 9: Asia Championship - GameSpot.com'. Uk.gamespot.com. 17 November 2005. Archived from the original on 16 July 2012. Retrieved 2 August 2012.
- ^'J-League Winning Eleven 10 + Europa League 06-07 - GameSpot.com'. Uk.gamespot.com. 22 November 2006. Archived from the original on 18 July 2007. Retrieved 2 August 2012.
- ^ abc'J-League Winning Eleven 2007 Club Championship - GameSpot.com'. Uk.gamespot.com. 2 August 2007. Archived from the original on 17 July 2012. Retrieved 2 August 2012.
- ^'Jリーグ ウイニングイレブン2010 クラブチャンピオンシップ 公式サイト'. Konami.jp. 5 August 2010. Retrieved 2 August 2012.
- ^'Winning Eleven Tactics: European Club Soccer - GameSpot.com'. Uk.gamespot.com. 9 December 2004. Archived from the original on 6 October 2007. Retrieved 2 August 2012.
- ^'Pro Evolution Soccer Management - GameSpot.com'. Uk.gamespot.com. 24 March 2006. Archived from the original on 27 September 2009. Retrieved 2 August 2012.
- ^“World Soccer Collection”. Konami. Retrieved 20 October 2018
- ^“Pro Evolution Soccer Manager/Pro Evolution Soccer Collection”. Konami. Retrieved 20 October 2018
- ^“Pro Evolution Soccer Club Manager”. Pocket gamer. Retrieved 20 October 2018
- ^“Pro Evolution Soccer Card Collection”. Pocket gamer. Retrieved 20 October 2018
External links[edit]
Wikimedia Commons has media related to Pro Evolution Soccer. |
- Pro Evolution Soccer series's channel on YouTube